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'Cognitive Surrender' Leads AI Users To Abandon Logical Thinking, Research Finds

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著者: BeauHD

🤖 AI Summary

AI利用者が論理的な思考を放棄し、研究がそれを明らかに

この記事によると、AIを利用した人々には一般的に2つのユーザー層がある。一方はAIを力強いが時々不正確なサービスと見なし、人間の監督やレビューが必要である。他方では、AIの答えを「すべて知っているマシン」として扱い、自らの判断思考を定期的にアウトソースする人々もいる。研究者は後者のユーザー層に“認知的な降伏”という新しい心理フレームワークを提供した。

1,372人の参加者と9,500以上の試行で実施された研究では、不正確なAIの推理を受け入れた割合が全試験の73.2%に達し、修正を行ったのは全体の19.7%のみ。研究者は「人々はAI生成の出力を自らの意思決定プロセスに容易に取り込む傾向がある」と指摘している。

認知的な降伏が一貫して理不尽ではないという結果も示されている。間違った答えを半数以上出すAIにもかかわらず、統計的に優れたシステムは人よりも良いパフォーマンスを示す可能性があり、「精度の高いときには性能が上がり、不正確なときには下がる」と研究者たちは述べている。

しかし、研究者は「認知的な降伏は本質的には不合理ではない」と警告している。AIを利用すると常に誤った結果が出てしまう場合でも、統計的に優れたシステムは人間を超えるパフォーマンスを発揮する可能性があるという。
An anonymous reader quotes a report from Ars Technica: When it comes to large language model-powered tools, there are generally two broad categories of users. On one side are those who treat AI as a powerful but sometimes faulty service that needs careful human oversight and review to detect reasoning or factual flaws in responses. On the other side are those who routinely outsource their critical thinking to what they see as an all-knowing machine. Recent research goes a long way to forming a new psychological framework for that second group, which regularly engages in "cognitive surrender" to AI's seemingly authoritative answers. That research also provides some experimental examination of when and why people are willing to outsource their critical thinking to AI, and how factors like time pressure and external incentives can affect that decision. Overall, across 1,372 participants and over 9,500 individual trials, the researchers found subjects were willing to accept faulty AI reasoning a whopping 73.2 percent of the time, while only overruling it 19.7 percent of the time. The researchers say this "demonstrate[s] that people readily incorporate AI-generated outputs into their decision-making processes, often with minimal friction or skepticism." In general, "fluent, confident outputs [are treated] as epistemically authoritative, lowering the threshold for scrutiny and attenuating the meta-cognitive signals that would ordinarily route a response to deliberation," they write. These kinds of effects weren't uniform across all test subjects, though. Those who scored highly on separate measures of so-called fluid IQ were less likely to rely on the AI for help and were more likely to overrule a faulty AI when it was consulted. Those predisposed to see AI as authoritative in a survey, on the other hand, were much more likely to be led astray by faulty AI-provided answers. Despite the results, though, the researchers point out that "cognitive surrender is not inherently irrational." While relying on an LLM that's wrong half the time (as in these experiments) has obvious downsides, a "statistically superior system" could plausibly give better-than-human results in domains such as "probabilistic settings, risk assessment, or extensive data," the researchers suggest. "As reliance increases, performance tracks AI quality," the researchers write, "rising when accurate and falling when faulty, illustrating the promises of superintelligence and exposing a structural vulnerability of cognitive surrender." In other words, letting an AI do your reasoning means your reasoning is only ever going to be as good as that AI system. As always, let the prompter beware.

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Colorado's New Speed Camera System Makes Waze Nearly Useless

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著者: BeauHD

🤖 AI Summary

コロラド州は平均速度カメラシステムを導入し、単一のカメラで捉えるのではなく複数のポイントで車両を追跡することで、ワイスやRadarbotなどのアプリを使って罰則を逃れることが難しくなりました。この新しいAVIS(自動車識別システム)では、複数のカメラを使用して指定された間隔での平均速度を測定し、制限速度を超えて10マイル/時間以上超える場合はペナルティが課せられます。

コロラド州は2023年に法改正を行った後、AVISを使用するための許可を得て、このシステムを導入しました。全土に設置された道路や高速道路上のカメラシステムは最初警告を行うが、昨年後半からは罰則も実施しています。

最近ではデンバー北側のI-25区間が監視対象となり、4月2日に罰則が発生するようになりました。コロラド州交通局は建設現場周辺にカメラを設置しました。違反金額は75ドルで、運転者に関係なく所有者の名義で警察が通知します。

この新システムにより、接近して速度を落として通過後再加速するなどの逃げ道がほぼ閉ざされてしまいました。
Colorado is rolling out an average-speed camera system that tracks vehicles across multiple points instead of catching them at a single camera, making it much harder for drivers to dodge tickets with apps like Waze and Radarbot. Motor1 reports: The state's new automated vehicle identification systems (AVIS) use several cameras to calculate your average speed between them, and if it is 10 miles per hour or more over the limit, you get a ticket. No longer will you be able to slow down as you approach a camera and speed back up after passing it, not that you should be speeding on public roads in the first place. Colorado began deploying this new camera system after legislators changed the law in 2023, allowing AVIS for law enforcement use. The systems, installed on various roads and highways throughout the state, first began issuing warnings, but police began issuing tickets late last year. The most recent section of road to fall under surveillance is a stretch of I-25 north of Denver, which brought the state's growing panopticon to our attention. It began issuing tickets on April 2. The Colorado Department of Transportation installed the cameras along a construction zone. The fine is $75 and zero points for exceeding the speed limit, and the police issue it to the vehicle's owner, regardless of who is driving.

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Artemis II Astronauts Pass 100,000 Miles From Earth On Voyage To the Moon

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著者: BeauHD

🤖 AI Summary

アーテミスIIの宇宙飛行士は、1972年のアポロ17号以来、地球軌道を離れた初の有人宇宙飛行に成功しました。NASAのロリー・グレイズ博士は記者会見で、「人類が地球軌道から離れて初めて宇宙へ出発しました」と述べました。アメリカのレid・ウィズマン、ベクター・グーラー、キスティーナ・コックス、カナダのジェリミー・ハンセンは、宇宙船の最初のチェックを実施し、その後米国テレビ局と連絡を取りました。

オリオンは、月の約4000マイル(6,400km)先まで進み、太陽光を浴びた月の向こう側を撮影します。無事に飛行が完了すれば、地球から最も遠くに到達した人類となる記録を樹立する可能性があります(約25万マイル)。このミッションは、月への再訪問と永久基地設置を目指す長期計画の一環です。

ウィズマンは、最終エンジン点火後、「こんにちは、世界」と名付けた2枚の地球写真を撮りました。BBCによれば、1枚目の写真には、「青みがかった大西洋が薄明かりとともに太陽に隠れて南北極で緑色の地軸 aurora が見える」と記されています。もう一枚はオリオン内からの地球撮影です。
The Artemis II crew has passed 100,000 miles from Earth and is now on a "free-return" path around the moon after a successful "translunar" injection burn. "Ladies and gentlemen, I am so, so excited to be able to tell you that for the first time since 1972 during Apollo 17, human beings have left Earth orbit," NASA's Dr Lori Glaze told a news conference. The Guardian reports: The astronauts -- the Americans Reid Wiseman, Victor Glover and Christina Koch, and a Canadian, Jeremy Hansen -- spent their first day in space performing checks on the spacecraft, which had never carried humans before. Later they had time to speak to US TV networks. "I've got to tell you, there is nothing normal about this," Wiseman told ABC News from the cramped interior of the capsule. "Sending four humans 250,000 miles away is a herculean effort, and we are now just realising the gravity of that." Orion will travel about 4,000 miles (6,400km) beyond the moon before turning back, providing unprecedented and illuminated views of the lunar far side. If all proceeds smoothly, the astronauts will set a record by venturing farther from Earth than any human before -- more than 250,000 miles. The mission is part of a longer-term plan to repeatedly return to the moon, with the aim of establishing a permanent base that will offer a platform for further exploration. After the final engine burn, NASA said Wiseman took two "spectacular" images of Earth. The first photo, called Hello, World, "shows the vast expanse of blue that is the Atlantic Ocean, framed by a thin glow of the atmosphere as the Earth eclipses the Sun and green auroras at either pole," reports the BBC. Another photo shows the view of Earth from inside the Orion spacecraft.

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'AI' Is Coming For Your Online Gaming Servers Next

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著者: BeauHD

🤖 AI Summary

AIの波はオンラインゲームサーバーにも及んでいるという記事を以下に要約します。

タイトル:「AI」がオンラインゲーミングサーバーにやってくる

著者:BeauHD
リンク:[https://games.slashdot.org/story/26/04/03/2024233/ai-is-coming-for-your-online-gaming-servers-next?utm_source=rss1.0mainlinkanon&utm_medium=feed](https://games.slashdot.org/story/26/04/03/2024233/ai-is-coming-for-your-online-gaming-servers-next?utm_source=rss1.0mainlinkanon&utm_medium=feed)

主な内容:
スターファイアインスピレーションの戦略ゲーム「Stormgate」は、ホスティング企業がAI分野に買収されたため、マルチプレイヤーサーバーが停止することになりました。現在はオフラインでプレイ可能ですが、この事象はAIブームによるゲーミング業界への影響を示しています。AI関連の企業は現在、ハードウェア不足の中でも、できる限りのインフラを獲得し、AI仕様に再利用しようとしています。

「Stormgate」開発会社の Frost Giant Studios は、マルチプレイヤーサーバーが今月終わりに停止されると告知しました。ホスティング企業のハトクラ(Hathora)は、AI関連のファイアワークスAI(Fireworks AI)に買収されました。ファイアワークスAIは、「オープンソースのAIモデルで高速化し、特定のユースケースに最適化され、グローバルにスケーリングされるインファレンスクラウド」を提供しており、ハトクラのサーバーも今後さらにAI関連用途に利用される可能性が高いです。

ハトクラはゲームサービス部門を完全に閉鎖する計画であり、「Stormgate」もおそらく最後の一例ではない可能性があります。ハトクラは「スプリットゲート2」といった他のオンラインゲームにもサービスを提供しています。
"Consumer PC parts aren't the only things being gobbled up by the 'AI' industry," writes PCWorld's Michael Crider. "A Starcraft-inspired strategy game is shutting down its multiplayer servers because the hosting company got bought out for 'AI.'" The game will still be playable offline for now, but the shutdown highlights the ripple effects of the AI boom on the gaming industry. Amid the ongoing hardware shortages, AI companies are basically gobbling up as much infrastructure as they can to repurpose it for AI workloads. From the report: The game in question is Stormgate, a crowdfunded revival of the real-time strategy genre that has languished in the last decade or so. The developer Frost Giant Studios told its players on Discord (spotted by PC Gamer) that it would be unable to continue multiplayer access past the end of this month. The "game server orchestration partner" was bought by an AI company -- the developer's words, not mine -- which means that the multiplayer aspects of the game will have a "planned outage." The devs say the game will be patched for offline play, presumably including its single-player campaign mode and co-op modes, but "online modes will not be available at that point." They're hoping to bring back online play in a later update, but that'll depend on "finding a partner to support ongoing operations." That sounds like old-fashioned player-hosted games with lobbies aren't in the cards, at least not yet. Frost Giant's server provider is Hathora, which was bought by a company called Fireworks AI last month. Fireworks describes its offerings as "open-source AI models at blazing speed, optimized for your use case, scaled globally with the Fireworks Inference Cloud." So, yeah, Hathora's infrastructure will likely be used for yet more generative "AI." And according to GamesBeat, it's planning to shut down the game service aspect of its company completely. That means Stormgate probably isn't going to be the last game affected. Hathora also provides online services for Splitgate 2, among others. I'm contacting Hathora for comment and will update this story if I receive a response.

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Iran Strikes Leave Amazon Availability Zones 'Hard Down' In Bahrain and Dubai

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著者: BeauHD

🤖 AI Summary

イランの空襲により、アマゾンのウェブサービス(AWS)の Availability Zones がバーレーンとドバイで停止し、両地域の大規模なシステムダウンを引き起こしました。この結果、チームと顧客は他の場所に作業負荷を移転することを求められています。「これらの2つの地域は依然として機能不全状態であり、サービスは通常の冗長性や堅牢性を期待してはいけません」とアマゾン内部の文書は記しています。また、「我々は可能な限り地域内の容量を確保し、顧客のために使用できるようにしているので、サービスは顧客移行を支持するために必要な最小限の footprint にスケールするべきです」とも述べています。

この空襲はイランが湾岸地域のアマゾンインフラストラクチャを経済的目標とし、米国の他のテック大手企業にまで脅威を広げていることを示しています。イラン軍(IRGC)はマイクロソフト、グーグル、アップルなども脅しています。

アマゾンのバーレーンとドバイの施設にはそれぞれ3つの「Availability Zones」やコンピュートクラスタがありますが、「硬停止」および「機能不全ながら動作」となっている Availability Zone があります。正常に運転するまでの時間は定かではありません。
Iranian strikes have reportedly knocked out key AWS availability zones in Bahrain and Dubai, leaving parts of both regions effectively offline for an extended period and forcing Amazon to urge teams and customers to shift workloads elsewhere. "These two regions continue to be impaired, and services should not expect to be operating with normal levels of redundancy and resiliency," an internal Amazon communication memo reads. "We are actively working to free and reserve as much capacity as possible in the region for customers, and services should be scaled to the minimal footprint required to support customer migration." Big Technology reports: With the war now nearing its sixth week, Iran has made Amazon infrastructure in the Gulf an economic target and is now eyeing its peers. Amazon's Bahrain facilities have been hit multiple times, including a Wednesday strike that caused a fire. And its facilities in the UAE also sustained multiple hits. The IRGC is threatening multiple other U.S. tech giants, including Microsoft, Google, and Apple. Amazons infrastructure in Bahrain and Dubai each have three 'availability zones' or clusters of compute. Both Bahrain and Dubai have a zones that are "hard down" and and "impaired but functioning," per the internal communication. "We do not have a timeline for when DXB and BAH will return to normal operations," the internal post said.

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Microsoft To Invest $10 Billion In Japan For AI, Cyber Defense Expansion

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著者: BeauHD

🤖 AI Summary

マイクロソフトは、2026年から2029年までに日本に100億ドルを投資し、AIインフラの拡大やローカルクラウド能力の強化、100万人のエンジニアと開発者の育成、および日本の政府とのサイバーディフェンス合作を進める計画を発表しました。この投資は、ソフトバンクやサカイインターネットなどの国内企業と共にAI計算能力を拡大し、機密データを国内で保管しながらマイクロソフト・アウトルーサーサービスを利用できるようにすることも含まれます。また、サイバーテロと犯罪予防に関する情報共有も強化します。この計画は、首相のさなえたかちはちの目標に合致しており、戦略的な先端技術を通じて成長を促進しつつ国際安全を確保することを目指しています。関連記事: Netflixが数年にわたる料金引き上げに対して顧客に返還義務があるとイタリア裁判所が判決 | 中国が米国の輸入品に対する関税を84%に引き上げ – 裁判所による反発の深刻化 | アマゾンが消費者向けに関税費用を表示する reportedly | ドナルド・トランプのAI政策担当者が普遍的な基本所得について「実現しない」と断言 | 中国が米国の輸入品に対する関税率を125%まで引き上げ – エルベーラとドバイでの観光客減少 | アマゾンのアバailability zonesがバーレーンとドバイで深刻な影響を受ける
Microsoft plans to invest $10 billion in Japan from 2026 to 2029 to expand AI infrastructure, boost local cloud capacity, train 1 million engineers and developers, and deepen cybersecurity cooperation with the Japanese government. Reuters reports: The investment includes the training of 1 million engineers and developers by 2030, Microsoft said, which was unveiled during a visit to Tokyo by Vice Chair and President Brad Smith. In a statement, the company said the plan aligns with Prime Minister Sanae Takaichi's goal to boost growth through advanced, strategic technologies while safeguarding national security. Microsoft will work with domestic firms including SoftBank and Sakura Internet to expand Japan-based AI computing capacity, allowing Ecompanies and government agencies to keep sensitive data within the country while accessing Microsoft Azure services, it said. It will also deepen cooperation with Japanese authorities on sharing intelligence related to cyber threats and crime prevention.

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Netflix Must Refund Customers For Years of Price Hikes, Italian Court Rules

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著者: BeauHD

🤖 AI Summary

イタリアのローマ裁判所は、Netflixがイタリアで実施した複数回の料金増加が無効であると判断し、顧客に対して返還請求を求めています。理由は、契約書に未来の価格変更やその他の条項の変更について正当な説明が不足していたからです。結果として、Netflixは長期間の加入者に対して最大で500ユーロ程度の返還金を支払うことが命令されました。

この訴訟はイタリア消費者団体「Movimento Consumatori」によって提起され、消費者保護法違反と主張しました。消費者保護法によると、「専門家が契約上の条項または提供される製品やサービスの特性を無差別に変更することは、契約内で正当な理由がない場合に違法」とされています。

裁判所は4月1日に判決を出し、Netflixの契約書は将来の価格や他の条件の変更について予め説明する必要があったと判断しました。料金が値上がりしたにもかかわらず、正当な理由を提供しなかったことから、新料金は無効であり、顧客に対して返還を命じられました。

Netflixは30日間の事前通知を提供し、価格変更によって加入を避けることができましたが、これは不十分だったと判断されました。裁決により、Netflixは90日内に現および過去の顧客にメールや郵便、ウェブサイト、イタリアの新聞を通じて返還請求の権利を通知するよう求められました。その期限を守らない場合は、毎日700ユーロの罰金が課せられます。

ただし、イタリア法では2025年4月以降に発行された価格上昇は合法とされています。この時期には、Netflixが技術的・セキュリティ的要因や規制上の必要性、契約条項の明確化やサービス改善のために条件を変更することが可能であることを規定しました。
A Rome court ruled that several Netflix price hikes in Italy were unlawful because the company's contracts didn't adequately explain or justify future pricing changes. As a result, Netflix has been ordered to issue refunds that could total roughly 500 euros for some long-term subscribers. Ars Technica reports: The lawsuit was brought by Italian consumer advocacy group Movimento Consumatori, which alleged that the price hikes violate the Consumer Code, Italian legislation that aims to protect consumer rights. The Consumer Code says it's unlawful for a "professional to unilaterally modify the clauses of the contract, or the characteristics of the product or service to be provided, without a justified reason indicated in the contract itself," according to a Google-provided translation. The court's April 1 ruling determined that Netflix's contracts were required to explain in advance why prices or other terms might change in the future. Because the price hikes were found to be imposed without providing customers with valid justifications, the court ruled that the new prices are invalid and ordered Netflix to refund affected subscribers. This comes despite Netflix reportedly providing a 30-day advance notice of the higher fees and allowing customers to cancel their subscriptions to avoid price hikes. The court gave Netflix 90 days to inform millions of current and former customers via email, mail, its website, and Italian newspapers of their right to refunds or else face a penalty of 700 euros per day, Italian newspaper Il Sole 24 Ore reported today. Per Italian law, price increases that Netflix has issued or will issue beyond April 2025 are legal. At that time, Netflix adjusted its terms to state that contract terms could one day change due to technological, security, or regulatory needs, to clarify clauses, or to provide changes to the service, Il Sole 24 Ore reported.

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Fan Fiction Website AO3 Exits Beta After 17 Years

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著者: BeauHD

🤖 AI Summary

アーカイブ・オブ・アウト根据自己提供的内容,以下是关于“17年間ベータ版だったファンフィクションサイトAO3が正式に終了”的总结:

「Archive of Our Own (AO3)」は17年間にわたりベータ版として運営されてきましたが、現在正式にそのステータスを卒業しました。非営利組織であるThe Organization for Transformative Worksが運営しており、サイトのソフトウェアは長年にわたって安定しているため、今回の変更は主に外観的なもので、「すべてが完全に完成した」という表示ではありません。

「AO3の改善はまだ継続し続ける。ボランティア開発者とコミュニティからの貢献により、AO3を毎日進化させています」と声明には書かれています。サイトでは、タグシステムやオフラインでのファンワールドのダウンロード機能、作品へのアクセス制限設定など、多くの新しい機能が導入されてきました。現在、登録ユーザー数は1000万人以上で、1700万を超えるファンワールドが存在しているとされています。

追加情報:
- 本文中には、他の技術に関するニュースも含んでいましたが、AO3に関連する内容は省略しました。
Archive of Our Own (AO3) is officially dropping its "beta" label after 17 years. The Organization for Transformative Works, the nonprofit behind the fanfiction site, said the site will keep evolving with new improvements even though it's no longer technically in beta. "As the AO3 software has been stable for a long time, the change is mostly cosmetic and does not indicate that everything is finalized or perfectly working," the organizations says. "Exiting beta doesn't mean we'll stop continuing to improve AO3 -- our volunteer coders and community contributors will still be working to add to and improve AO3 every day." Some of the features it's introduced over the years include a tag system, offline fanworks downloads, privacy settings that let creators restrict access to their work, and new modes for multi-chapter works. As it stands, the site says it has more than 10 million registered users and 17 million fanworks.

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Tech Companies Are Trying To Neuter Colorado's Landmark Right-to-Repair Law

✇Slashdot
著者: BeauHD

🤖 AI Summary

Colorado州の重要インフラから「修理権」を除外する法案(SB26-090)がtech企業によって後退させられる可能性があるという報告書が出ています。この法案は、技術製品の修理方法や部品、ツール、ソフトウェアなどの提供を制限することで、メーカーの利益を守る目的があります。

法案は CiscoやIBMといったテック大手企業の支持を受けているとされています。これらの会社は、修理プロセスをコントロールすることで収益を上げることができますし、セキュリティ上の懸念も挙げています。修理者が装置を修理するために必要なツールやシステムへのアクセスが悪意のある人物にも利用される可能性があるという点です。

修正案には曖昧な言葉が含まれており、具体的にどの製品に対して修理サービスが必要であるかはメーカーの判断で決めるとしています。これに対する反対意見では、消費者保護のための修理権を後退させることになるとの批判があります。

この法案はまだ州議会と下院での投票が必要ですが、その結果に関わらず、他の州でもtech企業による修理法規制への影響が続く可能性があります。
An anonymous reader quotes a report from Wired: Today at a hearing of the Colorado Senate Business, Labor, and Technology committee, lawmakers voted unanimously to move Colorado state bill SB26-090 -- titled Exempt Critical Infrastructure from Right to Repair -- out of committee and into the state senate and house for a vote. The bill modifies Colorado's Consumer Right to Repair Digital Electronic Equipment act, which was passed in 2024 and went into effect in January 2026. While the protections secured by that act are wide, the new SB26-090 bill aims to "exempt information technology equipment that is intended for use in critical infrastructure from Colorado's consumer right to repair laws." The bill is supported by tech manufacturers like Cisco and IBM, according to lobbying disclosures. These are companies that have vested interests in manufacturing things like routers, server equipment, and computers and stand to profit if they can control who fixes their products and the tools, components, and software used to make those upgrades and repairs. They also cite cybersecurity concerns, saying that giving people access to the tools and systems they would need to repair a device could also enable bad actors to use those methods for nefarious means. (This is a common argument manufacturers make when opposing right-to-repair laws.) [...] During the hearing, more than a dozen repair advocates spoke from organizations like Pirg, the Repair Association, and iFixit opposing the bill. YouTuber and repair advocate Louis Rossmann was there. The main problem, repair advocates say, is that the bill deliberately uses vague language to make the case for controlling who can fix their products. [...] The Colorado Labor and Technology committee advanced the bill, but it still needs to go through votes on the Colorado Senate and House floors before going into effect. Those votes may take place as early as next week. Regardless of how the bill goes in the state, it's likely that manufacturers will continue their push to alter or undo repair legislation in other states across the country. "The 'information technology' and 'critical infrastructure' thing is as cynical as you can possibly be about it," says Nathan Proctor, the leader of Pirg's US right-to-repair campaign. "It sounds scary to lawmakers, but it just means the internet." The current wording of the bill "leaves it up to the manufacturers to determine which items they will need to provide repair tools and parts to owners and independent repairers and which ones they don't," says Danny Katz, executive director CoPIRG, the Colorado branch of the consumer advocate group Pirg. "This is a bad policy and would be a big step back for Coloradans' repair rights." iFixit CEO Kyle Wiens said in the hearing: "There's a general principle in cybersecurity that obscurity is not security," iFixit CEO Kyle Wiens said in the hearing. "The money that's behind the scenes, that's what's driving the bill."

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College Student, Cat Meme Helped Crack Massive Botnet Case

✇Slashdot
著者: BeauHD

🤖 AI Summary

ロチェスター工科大学で学ぶベネディクト・ブランジャーは、世界最大かつ最も破壊的なボットネットに関する謎を解くために努力しました。このボットネットは100万台以上のハッキングされた家庭用Androidデバイスとデジタル写真フレームを含み、DDoS攻撃の力を持ち、米国を超えたインターネットトラフィックが妨害される可能性がありました。

ブランジャーはDiscordというビデオゲーマーたちに人気のあるプラットフォームで、名前がわからない人物と接触し始めました。彼は時折猫の絵文字を送ることで会話を和らげ、技術的な詳細を得る機会を作りました。

最終的に、リーク元はインターネット上の新たな脆弱性について触れ、ブランジャーはその発見により、数千万の人々および世界の四分の一強の企業が脅威にさらされていることを知りました。彼は自ら調査を進める中で、経験豊富な研究者たちを驚かせるような見解を提出し、2週間後に連邦捜査機関による措置がとられました。

この事件の詳細については、 Slatedotの記事を参照してください。
The Wall Street Journal shares the "wild behind-the-scenes story" of how the world's largest and most destructive botnet was uncovered and taken down, writes Slashdot reader sturgeon. "At times, the network known as Kimwolf included more than a million compromised home Android devices and digital photo frames -- enough DDoS firepower to disrupt internet traffic across the U.S. and beyond." From the report: Sitting in his dorm room at the Rochester Institute of Technology, Benjamin Brundage was closing in on a mystery that had even seasoned internet investigators baffled. A cat meme helped him crack the case. A growing network of hacked devices was launching the biggest cyberattacks ever seen on the internet. It had become the most powerful cyberweapon ever assembled, large enough to knock a state or even a small country offline. Investigators didn't know exactly who had built it -- or how. Brundage had been following the attacks, too -- and, in between classes, was conducting his own investigation. In September, the college senior started messaging online with an anonymous user who seemed to have insider knowledge. As they chatted on Discord, a platform favored by videogamers, Brundage was eager to get more information, but he didn't want to come off as too serious and shut down the conversation. So every now and then he'd send a funny GIF to lighten the mood. Brundage was fluent in the memes, jokes and technical jargon popular with young gamers and hackers who are extremely online. "It was a bit of just asking over and over again and then like being a bit unserious," said Brundage. At one point, he asked for some technical details. He followed up with the cat meme: a six-second clip that showed a hand adjusting a necktie on a fluffy gray cat. Brundage didn't expect it to work, but he got the information. "It took me by surprise," he said. Eventually the leaker hinted there was a new vulnerability on the internet. Brundage, who is 22, would learn it threatened tens of millions of consumers and as much as a quarter of the world's corporations. As he unraveled the mystery, he impressed veteran researchers with his findings -- including federal law enforcement, which took action against the network two weeks ago. Chad Seaman, a researcher at Akamai, joked at one point that the internet could go down if Brundage spent too much time on his exams.

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Penalties Stack Up As AI Spreads Through the Legal System

✇Slashdot
著者: BeauHD

🤖 AI Summary

AIの普及に伴う法的制裁が増加しているという記事を要約します。

### 要約

1. **AIによる誤りの使用に対する法的制裁が増えている**: 最近、アメリカの裁判所でのAIによる誤った引用を使用した弁護士への罰金が増えている。特にMyPillow CEOのマイク・リンデルの弁護士が3,000ドルの罰金を受ける事件が注目された。
2. **数は増加傾向**: 既に1,200を超える制裁があり、そのうち約800件が米国裁判所で発生した。Wale氏によれば、「AIツールから得られた引用も含め、必ず確認するべき」という専門的な規則がある。
3. **AIの正しい使用が重要**: Wale氏は、AIを適切かつ効果的に使用できる弁護士が不足している状況を批判し、将来的にはそれが必要になると述べている。

この記事は、AI技術の進歩とともに法的規範を守る必要性と、その理解を持つ法律家が需要があることを示しています。
Tony Isaac shares a report from NPR: When it comes to using AI, it seems some lawyers just can't help themselves. Last year saw a rapid increase in court sanctions against attorneys for filing briefs containing errors generated by artificial intelligence tools. The most prominent case was that of the lawyers for MyPillow CEO Mike Lindell, who were fined $3,000 each for filing briefs containing fictitious, AI-generated citations. But as a cautionary tale, it doesn't seem to have had much effect. The numbers started taking off last year, and the rate is still increasing. He counts a total of more than 1,200 to date, of which about 800 are from U.S. courts. "I am surprised that people are still doing this when it's been in the news," says Carla Wale, associate dean of information & technology and director of the law library at the University of Washington School of Law. "Whatever the generative AI tool gives you -- as in, 'Look at these cases' -- you, under the rules of professional conduct, you have to read those cases. You have to read the cases to make sure what you are citing is accurate." "I think that lawyers who understand how to effectively and ethically use generative AI replace lawyers who don't," she says. "That's what I think the future is."

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Half of Planned US Data Center Builds Have Been Delayed or Canceled

✇Slashdot
著者: BeauHD

🤖 AI Summary

アメリカのデータセンター建設計画の約半数が遅延またはキャンセルされていると報告されています。主な理由は、トランスフォーメーター、スイッチギア、バッテリーなどの電力関連の主要部品が不足していることと、グリッドインフラストラクチャが電気自動車や electrified heating system の増加により負荷がかかりつつあることが挙げられます。

市場調査会社 Sightline Climate によると、2026 年にはアメリカで約 12 ギガワットのデータセンター容量が稼働する予定ですが、実際には3分の1程度しか建設が進んでいないとされています。電力インフラは総コストの10%未満を占めますが、コンピューティングハードウェアと同じくらい重要です。トランスフォーメーターなど、単一要素の遅延が全体のプロジェクトを停止してしまうためです。

需要の高まりから、アメリカでの納期は 2020 年以前と比べて大幅に長くなり、5年近くかかる案件もあるとされています。AI データセンターでは、18 ヶ月未満の導入サイクルに対応するため、この状況は深刻な問題となっています。

企業はグローバル市場を探求しており、カナダ、メキシコ、韓国が AI データセンタ用の大容量トランスフォーメーターの主要供給源となりました。また、中国からの輸入も急増しています。2022 年には約 1,500 ユニットだった大容量トランスフォーメーターの輸入量が、2025 年前半に8,000 ユニットを超えたというデータがあります。

中国からの輸出品の変動は、バッテリーなど他の部品にも影響を与えているとの報告もあります。
Despite hundreds of billions of dollars in investment, nearly half of planned U.S. data center projects are being delayed or canceled. "One major reason behind these setbacks is the availability of key electrical components -- such as transformers, switchgear, and batteries -- that are used both at data center sites and outside of them," reports Tom's Hardware. "Meanwhile, grid infrastructure is also stressed by electric vehicles and electrified heating systems." Tom's Hardware reports: Approximately 12 gigawatts (12 GW) of data center capacity is expected to come online in the U.S. in 2026, according to data by market intelligence firm Sightline Climate cited by Bloomberg. Yet only about one-third of that capacity is currently under active construction because of various constraints. Electrical infrastructure represents less than 10% of total data center cost, but it is as vital as compute hardware. A delay in any single element of the power chain can halt the entire project, which makes transformers, switchgear, and similar devices critical items despite their relatively small share of CapEx. Due to high demand, lead times for high-power transformers have expanded dramatically in the U.S.: delivery typically took 24 to 30 months before 2020, but waiting periods can stretch to as long as five years today, according to Sightline Climate cited by Bloomberg. For AI data centers, this is a catastrophe as their deployment cycles are under 18 months. To address shortages, companies are turning to global markets. As a result, Canada, Mexico, and South Korea became the biggest suppliers of high-power transformers for AI data centers to AI data centers. At the same time, imports of high-power transformers from China surged from fewer than 1,500 units in 2022 to more than 8,000 units in 2025 through October, according to Wood Mackenzie data cited by Bloomberg. The volatility of exports from China does not end with transformers, as the PRC accounts for over 40% of U.S. battery imports, while its share in certain transformer and switchgear categories remains near 30%, according to Bloomberg.

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Perplexity's 'Incognito Mode' Is a 'Sham,' Lawsuit Says

✇Slashdot
著者: BeauHD

🤖 AI Summary

Perplexity AI検索エンジンの「Incognito Mode」が偽りであるという裁判状が提出された。この状告は、ユーザーがPerplexityアカウントを持っているかどうかに関係なく、ユーザーのチャットセッションがGoogleやMetaと完全に共有されていることを指摘している。開発ツールを使用して確認されたところ、最初のプロンプトだけでなく、ユーザーがクリックした追加質問も常に共有されることがわかった。

特に非登録ユーザーは深刻なプライバシーコンカーショナーを被る可能性があり、その一連のチャットは第三者(MetaやGoogle)によって閲覧できるURLと共に共有される。さらに、Incognito Modeを使用しても、個人特定情報(PII)が含まれたメッセージも共有され、匿名性を保とうとしても効果がないと主張している。

状告書では「Incognito」モードは「偽り」とされ、「Incognito Mode」を有効にしたユーザーでもMetaやGoogleに会話内容が共有される上、メールアドレスなど個人を特定できる情報も提供されているとした。Perplexityはユーザーやその情報をMetaやGoogleに公開することについて警告していないと主張し、これにより利用者の権利が侵害されたとしている。

この状況はPerplexityのウェブサイトでも指摘されており、「Incognito Mode」の効果をユーザーが知る機会はほとんどないという。
An anonymous reader quotes a report from Ars Technica: Perplexity's AI search engine encourages users to go deeper with their prompts by engaging in chat sessions that a lawsuit has alleged are often shared in their entirety with Google and Meta without users' knowledge or consent. "This happened to every user regardless of whether or not they signed up for a Perplexity account," the lawsuit alleged, while stressing that "enormous volumes of sensitive information from both subscribed and non-subscribed users" are shared. Using developer tools, the lawsuit found that opening prompts are always shared, as are any follow-up questions the search engine asks that a user clicks on. Privacy concerns are seemingly worse for non-subscribed users, the complaint alleged. Their initial prompts are shared with "a URL through which the entire conversation may be accessed by third parties like Meta and Google." Disturbingly, the lawsuit alleged, chats are also shared with personally identifiable information (PII), even when users who want to stay anonymous opt to use Perplexity's "Incognito Mode." That mode, the lawsuit charged, is a "sham." "'Incognito' mode does nothing to protect users from having their conversations shared with Meta and Google," the complaint said. "Even paid users who turned on the 'Incognito' feature still had their conversations shared with Meta and Google, along with their email addresses and other identifiers that allowed Meta and Google to personally identify them." "Perplexity's failure to inform its users that their personal information has been disclosed to Meta and Google or to take any steps to halt the continued disclosure of users' information is malicious, oppressive, and in reckless disregard" of users' rights, the lawsuit alleged. "Nothing on Perplexity's website warns users that their conversations with its AI Machine will be shared with Meta and Google," Doe alleged. "Much less does Perplexity warn subscribed users that its 'Incognito Mode' does not function to protect users' private conversations from disclosure to companies like Meta and Google."

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