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Nvidia Unveils Jetson Nano 2GB, a Single Board Computer

著者: BeauHD
2020年10月6日 09:45
Nvidia has debuted the Jetson Nano 2GB, a new developer kit for students and hobbyists with an interest in robotics. ZDNet reports: The Jetson Nano 2GB is geared towards robotics enthusiasts, students, and educators that want to enter the field of artificial intelligence (AI) and robotics. Nvidia says the entry-level Jetson Nano 2GB has been priced at $59 -- including online tutorials and certification -- to "make AI easily accessible for all." The Jetson Nano 2GB is a small package with a punch: not only supported by the Nvidia JetPack software development kit (SDK), the device also comes with Nvidia container runtime and a full Linux environment suitable for software development. In addition, the Jetson Nano 2GB is powered by CUDA-X, a collection of libraries and tools designed to support AI-based features, data processing, machine learning (ML), and deployment. Nvidia says that this combination "allows developers to package their applications for Jetson with all its dependencies into a single container that is designed to work in any deployment." Free online training and certification are on offer, alongside open source projects, tutorials, and how-tos already contributed by thousands of Jetson developers. It's currently available for pre-order, but orders won't start shipping until the end of the month.

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'Amnesia: The Dark Descent' and 'A Machine For Pigs' Are Now Open Source

著者: BeauHD
2020年9月24日 10:25
Legendary horror game Amnesia: The Dark Descent and A Machine for Pigs is now open source, meaning that modders can dig in and see what lies underneath the hood of both games. Polygon reports: The full source code for The Dark Descent and A Machine for Pigs has been released on Github for folks who want to take a crack at modifying the game. It's relatively rare for developers to post their game codes themselves, though sometimes proprietary code can make its way online via leaks. "This doesn't mean that the game is suddenly free," Amnesia developer Frictional Games said in a blog post. "It just means that people are free to use the source however they want as long as they adhere to the GPL3 licence. The game and all of its content is still owned by Frictional Games. Just like before." Seeing how these classic games are built will also mean seeing things like flaws, and inefficiencies Frictional Games warned -- but it's all still functional and potentially useful to anyone learning game development. "I also hope this release can be of help to anyone wanting to create their own engine or just wanting to learn more about game programming," Frictional Games said. "While the code is not the greatest in places and the tech used is not the latest, it is a fully contained game engine in a fairly easy-to-understand package. It is also a testament that it is possible to do this sort of thing, even with a very limited team."

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Browser Extension uMatrix Ends Active Development

著者: EditorDavid
2020年9月21日 06:40
Slashdot reader Hmmmmmm quotes Ghacks: Raymond Hill, known online as gorhill, has set the status of the uMatrix GitHub repository to archived; this means that it is read-only at the time and that no updates will become available. The uMatrix extension is available for several browsers including Firefox, Google Chrome, and most Firefox and Chromium-based browsers. It is a privacy and security extensions for advanced users that provides firewall-like capabilities when it is installed... Hill suggests that developers could fork the extension to continue development under a new name. There is also the chance that Hill might resume development in the future but there is no guarantee that this is going to happen. For now, uMatrix is no longer in active development.

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Where's the Yelp For Open-source Tools?

著者: EditorDavid
2020年9月20日 03:34
Esther Schindler (Slashdot reader #16,185), shares some thoughts from long-time tech reporter Steven J. Vaughan-Nichols: We'd like an easy way to judge open-source programs. It can be done. But easily? That's another matter... Plenty of people have created systems to collect, judge, and evaluate open-source projects, including information about a project's popularity, reliability, and activity. But each of those review sites — and their methodologies — have flaws. The article looks at a variety of attempts, including freshmeat.net; Eric Raymond's attempt to revive Freecode; GitHub's star (which Docker's co-founder calls a "bullshit metric"); Synopsys's Black Duck Open Hub (formerly Ohloh); and even Google Trends. But it wraps up by pointing out that Brian Profitt, Red Hat's Open Source Program Office (OSPO) manager, is working with others on "Project CHAOSS," a new Linux Foundation project to make it easy to evaluate open-source projects. This pulled together Grimoirelab and similar programs, such as Augur and Red Hat's own Prospector... Its metrics include what kinds of contributions are being made; when the contributions are made; and who's making the contributions. All of which are vital to understanding the overall health of a project. CHAOSS is still a work in progress. Its official release is scheduled for February 2021... Ultimately, this data will be available to all, from end users to the project leads. "In fact, I hope this happens a lot, because we can refine our models more quickly," says Profitt.

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'The Future of American Industry Depends On Open Source Tech'

著者: BeauHD
2020年8月28日 05:30
An anonymous reader shares an opinion piece from Wired, written by Kevin Xu and Jordan Schneider. Xu is the author of Interconnected, investor and advisor of open source startups at OSS Capital, and served in the Obama White House. Schneider is the author of the ChinaTalk newsletter and host of the ChinaTalk podcast, posted on Lawfare. From the report: Open source is a technology development and distribution methodology, where the codebase and all development -- from setting a roadmap to building new features, fixing bugs, and writing documentation -- is done in public. A governing body (a group of hobbyists, a company, or a foundation) publicly manages this work, which is most often done in a public repository on either GitHub or GitLab. Open source has two important, and somewhat counterintuitive, advantages: speed and security. These practices lead to faster technological developments, because a built-in global community of developers help them mature, especially if the technology is solving a real problem. Top engineers also prefer to work with and on open source projects. Wrongly cast as secretive automatons, they are more often like artists, who prefer to learn, work, collaborate, and showcase what they've built in public, even when they are barely compensated for that work. But doesn't keeping a technology's codebase open make it more vulnerable to attack? In fact, exposing the codebase publicly for security experts and hackers to easily access and test is the best way to keep the technology secure and build trust with end users for the long haul. Sunlight is the best disinfectant, and open source is that sunlight in technology. Linux, the operating system, and Kubernetes, the cloud container orchestration system, are two of the most prominent examples. [...] Using open source technology is now the fastest way new products get built and legacy technologies get replaced. Yet as US policymakers develop their industrial policy to compete with China, open source is conspicuously absent. By leaning on the advantages of open source, policymakers can pursue an industrial policy to help the US compete in the 21st century in line with our broader values. The alternative is to continue a top-down process that picks winners and losers based on not just technology but also political influence, which only helps individual firms secure market share, not sparking innovation more broadly. A few billion more dollars won't save Intel from its technical woes, but a healthier ecosystem leveraging open source technology and community would put the US in a better position for the future. Open source technology allows for vendor-neutrality. Whether you're a country or a company, if you use open source, you're not locked in to another company's technical stack, roadmap, or licensing agreements. After Linux was first created in 1991, it was widely adopted by large companies like Dell and IBM as a vendor neutral alternative to Microsoft's Windows operating system. In the future, chip designers won't be locked into Intel or ARM with RISC-V. With OpenRAN, 5G network builders won't be forced to buy from Huawei, Nokia, or Ericsson. [...] By doubling down on open source, America not only can address some of our most pressing technological challenges faster and more securely, but also revive relationships with our allies and deepen productive collaborations with the tech sector.

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Open Source Sustainability is Really a People Problem

著者: EditorDavid
2020年8月23日 16:59
Matt Asay, a former COO of Canonical now working at AWS, argues that the question of open source sustainability "is really a people problem." But to make the case, he cites comments by Tobie Langel, formerly W3C's testing lead (and a former member of Facebook's Open Source and Web Standards Team) who's now founded an open-source strategies consulting firm whose clients include Mozilla, Intell, Google, and Microsoft. Much of the "open source sustainability" discussion has focused on the one thing that really needs no help being sustained: software. As Tobie Langel rightly points out, "Open source code isn't a scarce resource. It's the exact opposite, actually: It's infinitely reproducible at zero cost to the user and to the ecosystem." Nor is sustainability really a matter of funding, though this gets closer to the truth. No, open source sustainability is really a people problem. Or, as Langel highlights, "In open source, the maintainers working on the source code are the scarce resource that needs to be protected and nurtured." Over the past several weeks, I've interviewed a number of maintainers for popular open source projects. In every case, they talked about how they contribute because it's fun, but also acknowledged that some aspects of open source development can make it decidedly "un-fun" (e.g., demanding users who complain about missing features or existing bugs but don't contribute code or fixes). Most have found ways to turn their passion into financial independence, but Langel stresses that cash is critical to keeping open source humming along... "Without revenue, there is no maintenance, and without maintenance, the commons becomes toxic very quickly... As new security issues are discovered, open source code that isn't updated becomes a security risk..." Langel is absolutely correct to argue, "In an ecosystem with infinite resources, the attention needs to be on the people taking care of and maintaining that resource, because that's where the bottleneck is." Again, that's partly a question of money, but it's even more a question of treating people with dignity and respect, while making open source communities a fun, welcoming place.

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Remembering the Golden Age of Computer User Groups

著者: EditorDavid
2020年8月23日 08:34
Slashdot reader #16,185 wrote regularly for the newsletter of a small-town computer users group. Now they've written an article for Ars Technica reminding readers that "The Homebrew Computer Club where the Apple I got its start is deservedly famous — but it's far from tech history's only community gathering centered on CPUs." Throughout the 70s and into the 90s, groups around the world helped hapless users figure out their computer systems, learn about technology trends, and discover the latest whiz-bang applications. And these groups didn't stick to Slacks, email threads, or forums; the meetings often happened in real life. But to my dismay, many young technically-inclined whippersnappers are completely unaware of computer user groups' existence and their importance in the personal computer's development. That's a damned shame... Computer groups celebrated the industry's fundamental values: a delight in technology's capabilities, a willingness to share knowledge, and a tacit understanding that we're all here to help one another... Two things primarily made user groups disappear: first was the Internet — and the BBSes that preceded them. If you could articulate a question, you could find a website with the answer. But computers also became easier to use. Once personal computers went mainstream, troubleshooting them stopped being an esoteric endeavor. The typical computer user group is gone now. For the exceptions, you can find an incomplete and mostly out-of-date list via the Association of PC User Groups, though online exploration may lead you to more options. For example, the Toronto PET Users Group (TPUG) is the longest continually operating Commodore user group. Washington Apple Pi is still going strong, as is the Triangle Linux Users Group. IBM's user group, SHARE, began in the 1950s and continues to support enterprise users, though it's primarily a conference these days... Hopefully tech will continue to inspire ways to get together with other people who share your enthusiasm, whether it's Raspberry Pi meetups, Maker days, or open source conferences such as Drupalcon or PyCon. You also continue the computer user group ethos by finding ways to help other tech enthusiasts locally. For example, Hack Club aims to teach skills to high school students. Hack Clubs are already in two percent of US high schools across 35 states and 17 countries, with about 10,000 students attending clubs and hackathons each year. So even if computer user groups largely are a thing of the past, their benefits live on. User groups were the precursor to the open source community, based on the values of sharing knowledge and helping one another. And who knows, without user groups promoting a cooperative viewpoint, the open source community might never have taken off like it did. The article includes photographs of the OS/2 community's magazine Extended Attributes, the M.A.C.E. Journal (for Atari users), the Commodore Eight Bit Boosters newsletter, and the 1979 publication Prog/80 ("dedicated to the serious programmer.") And it also includes video of a 1981 visit to the Boston Computer Society by a 25-year-old Bill Gates.

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Red Hat, Google, Microsoft, GitHub, and Others Launch the Open Source Security Foundation

著者: EditorDavid
2020年8月16日 05:34
InfoQ reports on a new security group that launched last week: Supported by The Linux Foundation, the Open Source Security Foundation (OpenSSF) aims to create a cross-industry forum for a collaborative effort to improve open source software security. The list of initial members includes Google, Microsoft, GitHub, IBM, Red Hat, and more. "As open source has become more pervasive, its security has become a key consideration for building and maintaining critical infrastructure that supports mission-critical systems throughout our society. It is more important than ever that we bring the industry together in a collaborative and focused effort to advance the state of open source security. The world's technology infrastructure depends on it." Microsoft CTO for Azure Mark Russinovich explained clearly why open source security must be a community effort: "Open-source software is inherently community-driven and as such, there is no central authority responsible for quality and maintenance. [...] Open-source software is also vulnerable to attacks against the very nature of the community, such as attackers becoming maintainers of projects and introducing malware. Given the complexity and communal nature of open source software, building better security must also be a community-driven process." Also joining the group are Intel, IBM, Uber, and VMWare, according to Foundation's inaugural announcement, which promises its governance and decisions "will be transparent, and any specifications and projects developed will be vendor agnostic."

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