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A Third of TikTok's US Users May Be 14 or Under, Raising Safety Questions

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著者: msmash
If Microsoft or another company buys TikTok before President Trump bans the Chinese-owned video app on national security grounds, it will acquire a giant community of devoted fans and a lucrative platform for selling ads. It might be buying something else, too: a big population of users ages 14 and under. The minimum age for using TikTok is 13. From a report: In July, TikTok classified more than a third of its 49 million daily users in the United States as being 14 years old or younger, according to internal company data and documents that were reviewed by The New York Times. While some of those users are likely to be 13 or 14, one former employee said TikTok workers had previously pointed out videos from children who appeared to be even younger that were allowed to remain online for weeks. The number of users who TikTok believes might be younger than 13 raises questions about whether the company is doing enough to protect them. In the United States, the Children's Online Privacy Protection Act requires internet platforms to obtain parental permission before collecting personal information on children under 13. The operators of Musical.ly, an app that was merged into TikTok in 2018, paid a $5.7 million fine last year to settle accusations from the Federal Trade Commission that it had broken those rules.

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TikTok's US Employees Plan To Sue Trump Administration Over Executive Order

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著者: msmash
TikTok's US employees are planning to file a lawsuit challenging a Trump administration executive order they say would make it illegal for their employer to pay them. From a report: Last week, President Donald Trump issued an executive order barring any US transactions with ByteDance, the Chinese company that owns TikTok, and its subsidiaries. The language of the order is broad, so it's unclear if it would bar TikTok from paying its employees. The Trump administration didn't respond to questions about how the order would impact TikTok's employees. The order, which would take effect Sept. 20, would effectively ban the short-form video app from operating in the US if ByteDance doesn't sell TikTok. Microsoft has acknowledged it's discussing a deal to buy TikTok's service in the US, Canada, Australia and New Zealand. Negotiations could be completed by Sept. 15, which is before the executive order's deadline.

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Instagram Wasn't Removing Photos and Direct Messages From Its Servers

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著者: msmash
A security researcher was awarded a $6,000 bug bounty payout after he found Instagram retained photos and private direct messages on its servers long after he deleted them. From a report: Independent security researcher Saugat Pokharel found that when he downloaded his data from Instagram, a feature it launched in 2018 to comply with new European data rules, his downloaded data contained photos and private messages with other users that he had previously deleted. It's not uncommon for companies to store freshly deleted data for a time until it can be properly scrubbed from its networks, systems and caches. Instagram said it takes about 90 days for deleted data to be fully removed from its systems. But Pokharel found that his ostensibly deleted data from more than a year ago was still stored on Instagram's servers, and could be downloaded using the company's data download tool. Pokharel reported the bug in October 2019 through Instagram's bug bounty program. The bug was fixed earlier this month, he said.

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'All Of My TikTok Followers Are Fake'

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著者: msmash
An anonymous reader shares a report: The followers poured in. Then the likes. Then tens of thousands of people watched my TikTok video. The clip itself was of a few Motherboard staffers winning a match in the hugely popular game Call of Duty: Warzone; TikTok is full of streamers and players uploading their wins or soul-crushing loses. The video itself isn't good -- there's no slick editing, no captivating TikTok personality talking to camera, and certainly no dancing -- but in a few short hours the video accumulated 25,000 views and over 1,000 likes. This is very little engagement compared to the most popular videos on TikTok, but it's not bad for my first ever clip uploaded to the platform. The video climbed through the rankings of one of the Warzone-related hashtags people use to share their games. But most of that engagement was fake. I bought the TikTok followers, likes, and views from a website that offers them all for sale. For around $50 in total I had artificially inflated the popularity of my TikTok clip, and, although my video certainly isn't about to go viral, potentially increased the chance for unsuspecting TikTok users to see it themselves. The news comes amid increased attention on TikTok, including not-yet-publicly verified claims from the Trump administration that the app poses a national security risk. Last week President Trump signed an executive order that would ban TikTok from the United States if the company isn't bought by an American company. TikTok plans to sue in response as early as this week, NPR reported. Microsoft is in talks to purchase TikTok.

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YouTube Bans Videos Containing Hacked Information That Could Interfere With the Election

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著者: msmash
As Democrats and Republicans prepare to hold their national conventions starting next week, YouTube on Thursday announced updates to its policies on deceptive videos and other content designed to interfere with the election. From a report: The world's largest video platform, with more than 2 billion users a month, will ban videos containing information that was obtained through hacking and could meddle with elections or censuses. That would include material like hacked campaign emails with details about a candidate. The update follows the announcement of a similar rule that Google, which owns YouTube, unveiled earlier this month banning ads that contain hacked information. Google will start enforcing that policy Sept. 1. YouTube also said it will take down videos that encourage people to interfere with voting and other democratic processes. For example, videos telling people to create long lines at polling places in order to stifle the vote won't be allowed.

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Single-line Software Bug Causes Fledgling YAM Cryptocurrency To Implode Just Two Days After Launch

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著者: msmash
A two-day-old decentralized cryptocurrency called YAM collapsed this week after its creators revealed that a software bug had effectively vetoed human governance. From a report: "At approximately 6PM UTC, on Wednesday, August 12, we discovered a bug in the YAM rebasing contract that would mint far more YAM than intended to sell to the Uniswap YAM/yCRV pool, sending a large amount of excess YAM to the protocol reserve," the YAM project explained in a post on Thursday. "Given YAM's governance module, this bug would render it impossible to reach quorum, meaning no governance action would be possible and funds in the treasury would be locked." The bug followed from this line of code... totalSupply = initSupply.mul(yamsScalingFactor); ...which was supposed to be⦠totalSupply = initSupply.mul(yamsScalingFactor).div(BASE); YAM, a decentralized finance experiment, implements a governance system (for making protocol changes) based on supposed smart contracts that allocates votes based on assets. [...] The code flaw locked up about $750,000 worth of Curve (yCRV) tokens in the YAM treasury, assets intended to serve as a reserve currency to support the value of YAM tokens.

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Epic Games Sues Apple

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著者: msmash
Epic Games has filed legal papers in response to Apple, read more here (PDF). From the filing: Epic brings this suit to end Apple's unfair and anti-competitive actions that Apple undertakes to unlawfully maintain its monopoly in two distinct, multibillion dollar markets: (i) the iOS App Distribution Market, and (ii) the iOS In-App Payment Processing Market. Epic is not seeking monetary compensation from this Court for the injuries it has suffered. Nor is Epic seeking favorable treatment for itself, a single company. Instead, Epic is seeking injunctive relief to allow fair competition in these two key markets that directly affect hundreds of millions of consumers and tens of thousands, if not more, of third-party app developers.[....] Contrast this anti-competitive harm with how similar markets operate on Apple's own Mac computers. Mac users can download virtually any software they like, from any source they like. Developers are free to offer their apps through the Mac computer App Store, a third-party store, through direct download from the developer's website, or any combination thereof. Indeed, on Macs, Epic distributes Fortnite through its own storefront, which competes with other third-party storefronts available to Mac users. App developers are free to use Apple's payment processing services, thee payment processing services of third parties, or the developers' own payment processing service; users are offered their choice of different payment processing options (e.g., PayPal, Amazon, and Apple). The result is that consumers and developers alike have choices, competition is thriving, prices drop, and innovation is enhanced. The process should be no different for Apple's mobile devices. But Apple has chosen to make it different by imposing contractual and technical restrictions that prevent any competition and increase consumer costs for every app and in-app content purchase -- restrictions that it could never impose on Macs, where it does not enjoy the same dominance in the sale of devices. It doesn't have to be like this. [...] Apple has become what it once railed against: the behemoth seeking to control markets, block competition, and stifle innovation. Apple is bigger, more powerful, more entrenched, and more pernicious than the monopolists of yesteryear. At a market cap of nearly $2 trillion, Apple's size and reach far exceeds that of any technology monopolist in history. Epic just streamed this video to its users.

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Intel Says New Transistor Technology Could Boost Chip Performance 20%

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著者: msmash
Intel on Thursday disclosed a new method for making transistors on semiconductors that its chief architect said could boost the performance Intel's next round of processors by as much as 20%. From a report: The Santa Clara, California-based company is one of the few remaining in the world that both designs and manufactures its own chips. But its manufacturing operations have become a concern among investors after Intel last month said that its next-generation chip-making process, called its 7-nanometer process node, would be delayed. Analysts believe the delays could cement the lead that rivals such as Taiwan Semiconductor Manufacturing Co have gained in making smaller, more power efficient chips. Intel's shares have fallen nearly 20% since the delays were disclosed. On Thursday, Intel sought to buck the notion that the single-number names given to each generation of chip process node tell the entire story by disclosing improvements on its existing 10-nanonmeter process node. It announced a new way of making what it now calls "SuperFin" transistors, which, along with a new material being used to improve the capacitors on chips, is expected to boost the performance of Intel's forthcoming processors, despite their still being made on 10-nanometer manufacturing lines.

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Facebook Abandons Broken Drilling Equipment Under Oregon Coast Seafloor

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著者: msmash
Kale Williams, reporting for The Oregonian: Lynnae Ruttledge was worried when she heard Facebook planned to build a landing spot for an undersea fiber-optic cable near her Oregon Coast home. Tierra Del Mar, where the 70-year-old retired government worker lives part-time, is a tiny community north of Pacific City with no stoplights and no cell-phone service. The enclave, all zoned residential, consists of about a dozen mostly gravel streets running perpendicular to an idyllic stretch of beach, each lined with single-family homes. Ruttledge and many of her neighbors worried about heavy equipment on fragile roads built over sand dunes. They worried about noise and vibrations from the drill needed to punch a hole under the seafloor thousands of feet out into the ocean. They worried about threatened bird species, like the snowy plover and marbled murrelet, that could be affected. Despite their concerns, and a vocal campaign to stop the project, construction began earlier this year. Then, on April 28, the drilling crew hit an unexpected area of hard rock. The drill bit became lodged and the drill pipe snapped 50 feet below the seafloor. The crew was able to recover some of the equipment, but they left the rest where it lay. Today, about 1,100 feet of pipe, a drill tip, various other tools and 6,500 gallons of drilling fluid sit under the seafloor just off the central Oregon coast. Facebook has no plans to retrieve the equipment. Edge Cable Holdings, a Facebook subsidiary responsible for the project, notified the county of the accident on May 5, but it did not explicitly mention the abandoned equipment. That information didn't emerge until a meeting with state officials June 17, nearly two months after the malfunction, said Ali Hansen, a Department of State Lands spokeswoman. "The delay in notification eliminated any potential options for recovery of the equipment," Hansen said in an email. The U.S. Army Corps of Engineers said the company's new plan is to return in early 2021 to drill a new hole, leaving the lost equipment under the seafloor indefinitely.

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Epic Games Sues Apple For Pulling Fortnite From App Store

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著者: msmash
Epic Games has filed legal papers in response to Apple, read more here (PDF). From the filing: Epic brings this suit to end Apple's unfair and anti-competitive actions that Apple undertakes to unlawfully maintain its monopoly in two distinct, multibillion dollar markets: (i) the iOS App Distribution Market, and (ii) the iOS In-App Payment Processing Market. Epic is not seeking monetary compensation from this Court for the injuries it has suffered. Nor is Epic seeking favorable treatment for itself, a single company. Instead, Epic is seeking injunctive relief to allow fair competition in these two key markets that directly affect hundreds of millions of consumers and tens of thousands, if not more, of third-party app developers.[....] Contrast this anti-competitive harm with how similar markets operate on Apple's own Mac computers. Mac users can download virtually any software they like, from any source they like. Developers are free to offer their apps through the Mac computer App Store, a third-party store, through direct download from the developer's website, or any combination thereof. Indeed, on Macs, Epic distributes Fortnite through its own storefront, which competes with other third-party storefronts available to Mac users. App developers are free to use Apple's payment processing services, thee payment processing services of third parties, or the developers' own payment processing service; users are offered their choice of different payment processing options (e.g., PayPal, Amazon, and Apple). The result is that consumers and developers alike have choices, competition is thriving, prices drop, and innovation is enhanced. The process should be no different for Apple's mobile devices. But Apple has chosen to make it different by imposing contractual and technical restrictions that prevent any competition and increase consumer costs for every app and in-app content purchase -- restrictions that it could never impose on Macs, where it does not enjoy the same dominance in the sale of devices. It doesn't have to be like this. [...] Apple has become what it once railed against: the behemoth seeking to control markets, block competition, and stifle innovation. Apple is bigger, more powerful, more entrenched, and more pernicious than the monopolists of yesteryear. At a market cap of nearly $2 trillion, Apple's size and reach far exceeds that of any technology monopolist in history. Epic just streamed this video to its users.

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Apple Kicks Fortnite Out of App Store for Challenging Payment Rules

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著者: msmash
Fortnite, the social shooter made by Epic Games, has been removed from the Apple App Store, the only way to install software on iPhones. From a report: CNBC searched on the App Store on Thursday and did not find the game. It was previously available for download earlier in the day. App Store promotions about the game brought up a message that it "cannot connect to App Store." On Thursday, Epic Games challenged not only Apple but Google by introducing a new way to buy digital goods like character outfits and weapons at a discount. Users who paid Epic Games directly would receive a 20% discount, versus users who paid through Apple's App Store or Google Play, who would pay a higher amount. This practice is banned by both Apple's App Store and Google's Play Store. In a statement, Apple said: Today, Epic Games took the unfortunate step of violating the App Store guidelines that are applied equally to every developer and designed to keep the store safe for our users. As a result their Fortnite app has been removed from the store. Epic enabled a feature in its app which was not reviewed or approved by Apple, and they did so with the express intent of violating the App Store guidelines regarding in-app payments that apply to every developer who sells digital goods and services. Epic has had apps on the App Store for a decade, and have benefited from the App Store ecosystem -- including its tools, testing, and distribution that Apple provides to all developers. Epic agreed to the App Store terms and guidelines freely and we're glad they've built such a successful business on the App Store. The fact that thheir business interests now lead them to push for a spcial treatment does not change the fact that these guidelines create a level playing field for all developers and make the store safe for all users. We will make every effort to work with Epic to resolve these violations so they can return Fortnite to the App Store.

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FBI and NSA Expose New Linux Malware Drovorub, Used by Russian State Hackers

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著者: msmash
The FBI and NSA have published today a joint security alert containing details about a new strain of Linux malware that the two agencies say was developed and deployed in real-world attacks by Russia's military hackers. From a report: The two agencies say Russian hackers used the malware, named Drovorub, was to plant backdoors inside hacked networks. Based on evidence the two agencies have collected, FBI and NSA officials claim the malware is the work of APT28 (Fancy Bear, Sednit), a codename given to the hackers operating out of military unity 26165 of the Russian General Staff Main Intelligence Directorate (GRU) 85th Main SpecialService Center (GTsSS). Through their joint alert, the two agencies hope to raise awareness in the US private and public sectors so IT administrators can quickly deploy detection rules and prevention measures.

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The Quest To Liberate $300,000 of Bitcoin From an Old ZIP File

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著者: msmash
A few quintillion possible decryption keys stand between a man and his cryptocurrency. From a report: In October, Michael Stay got a weird message on LinkedIn. A total stranger had lost access to his bitcoin private keys -- and wanted Stay's help getting his $300,000 back. It wasn't a total surprise that The Guy, as Stay calls him, had found the former Google security engineer. Nineteen years ago, Stay published a paper detailing a technique for breaking into encrypted zip files. The Guy had bought around $10,000 worth of bitcoin in January 2016, well before the boom. He had encrypted the private keys in a zip file and had forgotten the password. He was hoping Stay could help him break in. In a talk at the Defcon security conference this week, Stay details the epic attempt that ensued. [...] "If we find the password successfully, I will thank you," The Guy wrote with a smiley face. After an initial analysis, Stay estimated that he would need to charge $100,000 to break into the file. The Guy took the deal. After all, he'd still be turning quite the profit. "It's the most fun I've had in ages. Every morning I was excited to get to work and wrestle with the problem," says Stay, who today is the chief technology officer of the blockchain software development firm Pyrofex. "The zip cipher was designed decades ago by an amateur cryptographer -- the fact that it has held up so well is remarkable." But while some zip files can be cracked easily with off-the-shelf tools, The Guy wasn't so lucky. That's partly why the work was priced so high. Newer generations of zip programs use the established and robust cryptographic standard AES, but outdated versions -- like the one used in The Guy's case -- use Zip 2.0 Legacy encryption that can often be cracked. The degree of difficulty depends on how it's implemented, though. "It's one thing to say something is broken, but actually breaking it is a whole different ball of wax," says Johns Hopkins University cryptographer Matthew Green.

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US Says It Seized Cryptocurrency From Three Terrorist Groups

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著者: msmash
The Trump administration dismantled digital campaigns by al-Qaeda and other other terrorist groups that used social media to obtain cryptocurrency for carrying out terrorist attacks, the Justice Department said on Thursday. From a report: The U.S. seized millions of dollars and more than 300 cryptocurrency accounts used by al-Qaeda; Hamas's military wing, the al-Qassam Brigades; and the Islamic State of Iraq and the Levant, or ISIS. "These actions represent the government's largest-ever seizure of cryptocurrency in the terrorism context," the Justice Department said in a statement.

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Fortnite is Daring Apple To Shutter Its Game on iPhones

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著者: msmash
The company that owns Fortnite is making an in-your-face challenge to Apple: We're not going to obey the rules you've set for your powerful App Store. And we dare you to do something about it. From a report: It's a fascinating standoff between a very profitable, highly valued gaming company and one of the most powerful companies in the world. The way it plays out could have consequences for Apple, its tech rivals -- and antitrust regulators. Epic Games, the North Carolina-based developer behind Fortnite and other games, announced on Thursday morning that players who want to buy Fortnite's virtual currency no longer have to buy it via Apple's App Store. Instead, they can buy it directly from Epic. The difference for players, however, is that Epic will charge them 20 percent less if they buy the currency from Epic instead of Apple. It's a small change that's a big deal because Apple has explicitly prohibited developers from promoting these kinds of end runs around its powerful App Store. Instead, Apple wants developers to sell their digital goods within its marketplace, where it takes a cut of up to 30 percent for each purchase. That stance has long upset developers, who argue that Apple's fee is too onerous and gives its home-grown products a leg up on competitors by essentially letting Apple sell its own stuff with a much better profit margin. Apple sells its music service, for instance, for $10 a month; if a rival music service sold subscriptions via Apple's store for the same price, it would have to fork over as much as $3 of that to Apple. Update: Apple Kicks Fortnite Out of App Store for Challenging Payment Rules.

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Lyft Joins Uber in Threatening To Pull Out of California Over Driver Status

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著者: msmash
Lyft said it would shut down operations in California if forced to classify drivers as employees, the company's executives said in an earnings call with investors on Wednesday. Lyft joins Uber in threatening to pull out of one of its most important US markets over the question of drivers' employment status. From a report: At issue is the classification of ride-hailing drivers as independent contractors, which Uber and Lyft say most drivers prefer because of the flexibility and ability to set their own hours. But labor unions and elected officials contend this deprives them of traditional benefits like health insurance and workers' compensation. Earlier this week, Uber and Lyft were ordered by a California superior court judge to classify their drivers as employees. Both companies have said they would appeal the ruling, which was stayed for 10 days. But if their appeals fail, Lyft may join Uber in closing up shop in California, the company's president John Zimmer said. "If our efforts here are not successful it would force us to suspend operations in California," Zimmer said on a call announcing the second quarter earnings of 2020. "Fortunately, California voters can make their voices heard by voting yes on Prop 22 in November."

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